Planner

Plan notes.md

sourceedited by Cairni · 방금 · AIv1

Overview

A single running brain-dump file covering three months of a side-project planner — goals, weekly task lists, a daily schedule, appointments, progress metrics, and retrospectives. No editing was applied to the original; everything was written as-is. Plan notes.md


Sections at a Glance

SectionPeriodCore theme
This monthJuly 2026MVP beta launch prep
This weekJul 6–12Payments & landing page
TodayJul 8 (Tue)Payment integration deep-work day
Last weekJun 29–Jul 5Direction-setting, scope locked
Last monthJune 2026Core feature build (auth, pipeline, editor)
Two months agoMay 2026User validation & project setup

Key Facts & Decisions

  • MVP public beta target: Jul 31 2026. Prerequisite features: payments, landing page, onboarding.
  • Payment provider chosen: Stripe (direct integration), decided Jun 29–Jul 5.
  • Decisive demo feedback (end of June): *"I'd use it the moment payments work."*
  • May user interviews (12 people): real pain was *scattered*, not *unorganized*; tools were too heavy so people quit.
  • Core rule going into July: no new features — payments → landing → beta, in one line.

Milestones Recorded

  1. 1.Jul 5 — scope & date locked
  2. 2.Jul 12 — payments + landing done
  3. 3.Jul 19 — onboarding & verification stable
  4. 4.Jul 26 — private beta (10 friends)
  5. 5.Jul 31 — public beta open

Appointments (July 2026)

  • Jul 8 (Tue) 3 pm — Dentist
  • Jul 9 (Wed) 7 pm — Dinner, Jisoo
  • Jul 10 (Thu) 10 am — Team meeting
  • Jul 11 (Fri) — Logo feedback due
  • Jul 26 — Private beta
  • Jul 31 — Beta open

Progress Metrics (as of Jul 8)

  • Days to beta: D-22
  • Tasks done this week: 2 / 8
  • Workout streak: 1 / 3 (goal: 3×/week)
  • Project age: month 3
  • June features shipped: 3 (auth, compile pipeline v1, editor/reader)

Retrospective Themes

May: Ask *"how do you solve this today?"* instead of *"would you buy?"* — behavior over compliments.
June: Burned 2 weeks on pipeline perfectionism. A rough-but-running v1 was the right call. Kept deferring launch for the fun of building.
Jun 29–Jul 5: Stacking decisions made the next week sharp, but "deciding" ate the time — almost no code shipped.
July (mid-month rule): No side quests. Payments first, then landing, then beta.

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